Movie making has always been a collaborative effort without multiple people coming together in their areas of expertise which are production design, costume design, lighting, cinematography, direction and several others. The end result is a sum of all these techniques.
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As visual effects evolved more and more content creation control went into artists' hands and thereby started creating a hierarchy of communication. This communication chain if not good and followed with discipline leads to numerous production issues in the movie-making process and thereby leads to the chaos which is often seen.
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With movie colab solving the real-time pipeline issues, we strongly believe one of the next steps would be a process where all the departments would be interacting through virtual reality and will communicate and make real-time digital movies completely inside a VR world. To enable these communications we are continuously working on some new features for movie colab wherein this is possible through any game engine.
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Let us know your thoughts and stay tuned for some exciting updates on this!
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